PlanetPhysics/Direction Cosines
The Direction Cosines define the orientation of a [[../Vectors/|vector]] with respect to a coordinate [[../CosmologicalConstant2/|reference frame]]. Each direction cosine is the cosine of the angle between the vector and its corresponding coordinate axis. Let us first look at a two dimensional example in figure 1: \newline \begin{figure}[!hhp]
\caption{2D - Direction Cosines} \includegraphics[width=\textwidth]{figure1.eps} \end{figure}
The direction cosines of are
The x coordinate is given from simple trigonometry by
where v is the [[../AbsoluteMagnitude/|magnitude]] of the vector . Similarily, the y coordinate is given by
but we can convert this to a cosine through the trigonometric [[../Cod/|identity]] that
From figure 1 we see that
which can be subsitituded into 3 to get
Note that is the angle between the y-axis and , so our vector can be represented in this 2D coordinate frame by
Extending this [[../PreciseIdea/|concept]] to three dimensions is quite easy, from figure 2 we can define with respect t coordinate frame by
in a more compact form with
we get the [[../Bijective/|relation]]
The directional cosines for figure 2 are
An important property of the direction cosines is that
One important application is to use the direction cosines to define a coordinate [[../SimilarityAndAnalogousSystemsDynamicAdjointnessAndTopologicalEquivalence/|system]] with reference to another. This can be accompished by defining the location of each coordinate axis [[../PureState/|unit vector]] with respect to the 'parent'. Once these nine direction cosines are determined (3 for each unit vector), than a transformation [[../Matrix/|matrix]] exists to carry out coordinate transformations between the child frame and the parent frame.