PlanetPhysics/Single Stage Rocket Burnout Height

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Applying [[../Newtons3rdLaw/|Newton's laws]] to rocket [[../CosmologicalConstant/|motion]] is not only exciting, but also quite instructional. Problems involving rocket motion illustrate how to use Newton's 2nd law when [[../Mass/|mass]] is not constant. Here we will look at how high a single stage rocket will go under the influence of gravity. To make the problem manageable, a few simplifying assumptions are made:

  • Motion in the y direction only
  • Drag is neglected
  • Constant burn rate for rocket
  • [[../Thrust/|force]] due to gravity is constant
  • Rocket does not escape Earth's gravity
  • Ideal rocket
  • Lots of other miscellaneous terms

To familiarize the reader with what is involved in this calculation, we will start with the answer and then derive the equation. So the max altitude the rocket will achieve is given by

ymax=gtb22+vemftbmimfln(mfmi)+vetb+vb22g

Description of variables:

tb: Time that the rocket is burning fuel (given) \\ g: [[../Acceleration/|acceleration]] of Gravity (given) \\ mf: Final mass of rocket after burn (given) \\ mi: Initial mass of rocket (given) \\ vb: [[../Velocity/|velocity]] of rocket at burnout (calculated) \\ ve: Exhaust velocity, velocity of the fuel as it is ejected out of the Rocket (given)\\

The problem is best approached by breaking it into two parts. First, we calculate the altitude that the rocket reaches when all its fuel is burned. After burnout, the rocket still climbs to a higher altitude until gravity finally brings its velocity to zero. Think of it like shooting a bullet into the sky, after the initial [[../Thrust/|thrust]] of the gun, the bullet still goes higher (duh!). So the second calculation is to add the distance traveled after burnout.

The goal is to apply Newton's 2nd law, so let us start there. For our one dimensional case

F=ma=mg

Since we do not have constant mass throughout the rocket burn, we also have

F=ddt(mv)

Using the chain rule and setting (2) equal to (3)

mg=dmdtve+mdvdt

multiply by dt

mgdt=vedm+mdv

We still have three differentials, so we cannot directly integrate this equation. Since we are assuming a constant burn rate k and it is positive

dmdt=k

so

dt=dmk

plug this into (4) to get

mgkdm=vedm+mdv

Separate variables to setup the integration

(mgkve)dm=mdv

divide by m

dv=(gkvem)dm

integrate

vivdv=mimgkdmmimvemdm

The initial velocity of the rocket is zero, so carrying out the integration gives us the velocity at a given mass

v(m)=gk(mmi)veln(m)+veln(mi)

simlify using properties of the log [[../Bijective/|function]]

v(m)=gk(mmi)veln(mmi)

It is time to take care of the constant k.

dmdt=k

rearrange

dm=kdt

integrate

mimdm=k0tdt

mmi=kt

which gives

k=mimt

Note the sign, we have a positive k, since mi will always be bigger than m (the rocket is ejecting mass). Plug this into (5).

v(t)=g(mmi)t(mim)veln(mmi)

cancel terms to get

v(t)=gtveln(mmi)

While this equation gives us the velocity of the rocket at burnout, we also want altitude. As usual, integrate velocity to get [[../Position/|position]] dydt=v(t)

0ydy=g0tbtdtveln(mmi)dt

To integrate the last term, we need to replace dt with dm, since m is a function of t

dt=dmk

0ydy=g0tbtdt+vekmimfln(mmi)dm

All but the last term are simple. For the lazy, an integral table can be used to solve it.

0ydy=g0tbtdt+vekmimfln(mmi)dm

y=gtb22+vekmimfln(mmi)dm

Use typical integral substitution technique for the last term, so set

w=mmi

dw=dmmi

dm=midw

substituting this in leaves us with

vemikln(w)dw

Integrating the logarithm function is done through integration by parts

udv=uvvdu

setting

u=ln(w)dv=1dw

then differentiating and integrating yields

du=1wdwv=w

plugging these into (6) gives

ln(w)dw=wln(w)wwdw

which is equal to

ln(w)dw=wln(w)w

so going back to the original integral and evaluating the limits we have

y=gtb22+vemik(mfmiln(mfmi)mfmimimiln(mimi)+mimi)

simplfying and using ln(1)=0

y=gtb22+vemik(mfmiln(mfmi)mfmi+1)

plug in k and expand

y=gtb22+vemftbmimfln(mfmi)+ve(mimf)tbmimf

finally, except for the last term, we get equation (1)

y=gtb22+vemftbmimfln(mfmi)+vetb

To find how much more altitude is gained after burnout, we note that there is no more thrust and rocket is under constant acceleration, g, so we go back to Newton's 2nd law

F=ma

with a constant force due to gravity

F=mg=ma

a=g

g=dvdt

dv=gdt

integrate to get velocity

vb0dv=0tgdt 0vb=gt vb=gt

integrate again to get distance traveled

dydt=gt dy=gtdt 0ydy=0tgtdt

so the distance traveled after burnout is

y=gt22

combining this with the distance traveled during the burn (7), yields equation (1), the total distance rocket traveled

ymax=gtb22+vemftbmimfln(mfmi)+vetb+vb22g

References

[1] Ellis, R., Gulick, D. "Calculus" Harcourt Brace Jovanovich, Inc., Orlando, FL, 1991.

[2] Etgen, G. "Calculus" John Wiley \& Sons, New York, 1999.

[3] Marion, J., Thornton, S. "Classical [[../NewtonianMechanics/|dynamics]] of [[../Particle/|particles]] and [[../SimilarityAndAnalogousSystemsDynamicAdjointnessAndTopologicalEquivalence/|systems]]" Fourth Edition, Harcourt College Publishers, Fort Worth, 1995.

[4] Ketsdever, A. "Launch Vehicle Analysis", lecture notes, University of Colorado at Colorado Springs, Spring 2006.

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